In truth, I was not surprised by any of my scores. I picked the theme with the assumption that other people would come up with entertaining and amusing things. I also assumed that I would manage to come up with something which held my interest by December. Only one of these things turned out to be true. Writing all of these rooms over two/three days was excruciatingly painful and boring. I actively did not want to write this story. I didn't care enough. The decision to have 300-500 length rooms was just as much a choice for my sanity as it was a style choice.
The 'Infinite Looping' aspect is really one of the few things I'm happy about, to be honest. Granted, it's very simple looping, seeing as how I ran out of time and motivation, but... I love the concept I used here. I love the Charlie Brown aspect that's employed here. He's never going to kick that football, but somehow his attempts are still adorable. He keeps trying.
The iterations are indeed disappointing. Had I allotted myself more time, there would have been more structure to the story, instead of the boring fan structure of "choice, sub-choice, reaction, ending" that I had to resort to. If I ever revisit this idea, the linear story pattern will be the first thing to go. I'd love to have multiple variations of the first room that appear given on the last choice that was made. And then, depending on the order of these choices, perhaps you'll discover... but, I digress. I'll get to this later.
Something with a philosophical title sounds like its going to be boring, but as it turned out it was pretty amusing. Can't get much more overpowered than making the protagonist an outright god, but it was cool idea of how to make him "lose" without dying.
I liked the way the "Infinite Looping" aspect was worked into the story as well.
I liked the way the "Infinite Looping" aspect was worked into the story as well.
The ever-looping story idea has been done before. In a story like this, repetition is a given. The question is: how will the various iterations turn out? How many crazy possibilities will nonetheless take one back to the same starting point? With this question in mind, I found this story a bit disappointing. There wasn’t ultimately a wide variety of creative destruction or ways in which this destruction was wrought. There were, however, some subtle nods to video game and movie tropes, the title is apt indeed, and Mage Arcanus is just about the best name ever. The writing is generally free of errors, the dialogue is snarky and the rooms of a manageable length. Thematically, the story certainly adheres very closely to the notion of the overpowered narrator. (It’s interesting that all these stories involve superpowers in a BIG WAY instead of narrating the awesomeness of the Baddest Bakeoff Brownies EVER, or something else likewise compartmentalized.) The overpowered narrator is outdone by his fellow-creator, who is just as powerful, not to mention a good deal more devious than he is. That’s an interesting concept, even if the notion of petty gods bickering amongst themselves hasn’t been new for millennia.
Comment