I've been asked for game features over the years and the most common has been Items. I checked out how CYS does them and at first glance, it seems extremely complicated to use. Do any of you use items in your stories? Do you think there is an easier way of offering items or a way to simplify the UI?
While I'd like to add power and features to IS I always want to be mindful of the user experience and interface. Any thoughts on this are appreciated.
While I'd like to add power and features to IS I always want to be mindful of the user experience and interface. Any thoughts on this are appreciated.
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